Sunday, 9 September 2012

Borderlands 2. DUN CLack cometh the CLAPTRAP!

Borderlands 2.
The bastion of the metallic fanatic is coming.  O so soon!  More guns, more cacophonous explosions and more madness. Whether one is into scalping a skag with a sniper rifle, or lodging a triple barrelled rocket launcher (with chemical capacity) into the gaping mouth of your foe, my goodness this amazing franchise will not fail to amuse and amaze.

 
The Claptrap Revolution begins.

Character customisation is a key component to this gaming universe.  From the outset of the game the character will be sent forward with the typical paragon and renegade options which will reflect in the game play outcome of the game.  These elements have become big in every RPG game to date.  Coming from Borderlands, I have read the customisation is doubled in scale and grandeur from its predecessor.  

From the reading that I have done on the game, the development team finished early, and began working on a new class, the 'mechromancer'.  This addition will seemingly be available from two to three months after release, and will allow the creation of a battle bot, to aid the player through the perils of Pandora.
As stated in this image, the customisation options are endless.  Millions of weapons, acres of land to discover and trapse across and vehicular carnage.

This wondrous ocular delight will be available from the 12th to the 15th September.  

F.D.

Images taken mostly from Google.  All credits go to the original hosts.  

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